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DA or TH???

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silentwinter
Posts: 255
Joined: 14 Jun 2007

Hey people, I just went back to Gustin after being on Bartz for awhile, well know known as Phoenix, but still. I've been working on a human fighter and was leaning towards making a TH, planned on doing so from the start; however, for some reason, I've been thinking about DA. They're two completely different classes but still wondering if I should make a DA instead. TH is better when it comes to leveling and for PvP but the DA just seems more interesting and more fun to play, especially because of shield stun, fkin' love it. I'm a little troubled and I plan to stick with this character so help me decide. I wish to read your opinions on it. DA or TH?

WindHawk. SwordSinger of Gustin - level unknown... LII fan

Gurag
Posts: 2296
Joined: 13 May 2005

a lot would depend if you have a good clan/ally behind you or not. with a strong clan that respects you, you will get good parties and your DA should be good fun to play. if you dont have a clan or think your not going to get parties a lot, i would stick with the TH.

personaly i think that shield stun is overrated. the panther is a nice asset but tanks still are a hard class to lvl. only good friends will help you to realy enjoy such a class choice. if you dont have a good network of people to play with, i expect the tank to become boring and tiresome. a TH would give you more options in grouping and hunting and also pve/pvp. also dont forget that with Gracia, Archers will be more in need of kiting again and wont try to "outtank" a melee so much anymore. so one of the big pvp strenghts of tanks might vanish, where a faster class like a TH will have a good chance to get close to their target and land some skills.

Lineage2: prepare to grind - like you've never grinded before

shizzie
Posts: 414
Joined: 7 Aug 2006

DA is horrible when trying to lvl, i currently have 1 at lvl 58, it was kinda easy up to lvl 48-50, as most classes are, but after that its an uphill battle, and u cant realy produce enough dmg for a team to want you, unless u have an OE wep, and spam pet ss. TH on the other hand, is very soloable at any lvl, high dps and lure make teams love you, and silent move allows you to get to any hunting spot without assistance, this alone make you FAR FAR more available for groups. Another good thing about TH is they can land deadly strike quite often, which is ruffly 70% of the mobs hp gone instantly (even on 4x hp/phis resist mobs), landing this on your 1st few strikes speeds up lvling alot, and saves alot of ss.I mean seriously, what other class can just solo run all the way to the top floor of TOI? or to the bottom of a nec, etc.

Savor what you feel and what you see,things that may not seem important now, but maybe tomarrow" R.I.P Chuck Schuldiner ''/ http://www.youtube.com/watch?v=yAGF1HS4TQI

silentwinter
Posts: 255
Joined: 14 Jun 2007

Thanks, I guess I really should just go with TH like I was planning to then.

WindHawk. SwordSinger of Gustin - level unknown... LII fan

ch78
Posts: 11
Joined: 21 Jul 2008

Oh my god I remember when I was still playing the game, my first toon I ever leveled to 50 was a Shillien Knight. Compared to DA I like SK far more, but still it was so boring lvling alone, finding a party was hard too, since any group would usually only need one tanker and most of the rest damage dealer. SK hits hardest among tanker, but still not much enough compared to a dagger or bow specialist. Now things just seem ever worse for tanker.

rs2606
Posts: 1
Joined: 27 Jul 2008

I'm a da, I wouldn't have it any other way just today I was in the arena beating the crap out of a sgrade 77+ th and I'm in mismatch bgrade and 3 or 4 levels below him. Nothing will be able to kill you 1v1 in pvp if your good as a da and have decent gear.

guitar
Moderator
Posts: 5309
Joined: 30 Jun 2004

rs2606:
I'm a da, I wouldn't have it any other way just today I was in the arena beating the crap out of a sgrade 77+ th and I'm in mismatch bgrade and 3 or 4 levels below him. Nothing will be able to kill you 1v1 in pvp if your good as a da and have decent gear.

Melee (especially daggers) have a hard time with an tank, what with all the defense bonuses they got in the recent patches. Archers will waste a lot of time, but they will kill a tank without much problem. Mages and hybrids will wtfpwn a tank with a side of pancakes.

image

shizzie
Posts: 414
Joined: 7 Aug 2006

rs2606 must be fighting some ebayed nubs, DA can be fun, but i wouldent suggest it as a 1st character.Try atleast comparing your super awsome DA to all the points i made about TH, as far as pve,cuz lets face it, pvp isent realy an option till your nearing endgame anyway...sense most pvpers have had 3-4 years of investment.

Savor what you feel and what you see,things that may not seem important now, but maybe tomarrow" R.I.P Chuck Schuldiner ''/ http://www.youtube.com/watch?v=yAGF1HS4TQI

silentwinter
Posts: 255
Joined: 14 Jun 2007

Okay then, now here's another question... My friend's joining me in Lineage 2 and he hopes to go a dagger route (he's been on WoW for a long time) and he wants me to go tank even though I said it wasn't really all that necessary. However, when I think about it, this also gives me the chance to go DA. Should I make it if we were to duo a lot together?

WindHawk. SwordSinger of Gustin - level unknown... LII fan

mrcheese
Site Manager
Posts: 4022
Joined: 6 Dec 2004

If he's going dagger, a melee buffer like a warcryer or BD / SWS would be the best.

Lineage 2 WarCry Site Manager
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Gurag
Posts: 2296
Joined: 13 May 2005

personally if your set on a tank, i would prefer a paladin in your combo. for some strange reason i see more good paladins running around than good DA. so you can call me biased, but i would even say that they are the stronger offensive tanks. specially if you manage to stick a lot to undead mobs.

Lineage2: prepare to grind - like you've never grinded before

guitar
Moderator
Posts: 5309
Joined: 30 Jun 2004

No, Gurag. Paladins are anything BUT offensive.

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Wolfkin14
Posts: 1334
Joined: 24 May 2005

You have to remember, Tanks next patch are getting the Vanguard stance. Which will allow them to solo, a lot easier.

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I am teh "Wakka Wakka"

It's very obvious that you fell from the retard tree and hit every branch on the way down-

Gurag
Posts: 2296
Joined: 13 May 2005

dont know. just partied yesterday with a paladin in dvc and we realy teared through the mobs there at an quite good rate, where solo i had a lot more troubles.

Lineage2: prepare to grind - like you've never grinded before

mrcheese
Site Manager
Posts: 4022
Joined: 6 Dec 2004

Trust me, having levelled a paladin for a long time, they are NOT offensive tanks.

Of every tank, they are the least offensive. Both DAs and SKs are much better offensively.

As you said, they do much better fighting undead mobs than the other 2. This is a slight advantage, since SKs only get skills to use against holy mobs, there are many more undead than holy mobs in the game.

This vanguard stance thing intrigues me.... how will it help tanks solo? If it really does help, I may kickstart my pally again.

Lineage 2 WarCry Site Manager
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Gurag
Posts: 2296
Joined: 13 May 2005

from the way i understand it, its basicly a skill that will take away anything that defines your char as a tank and turns him into a DD-class. bit of like subclassing, just that its a new "feature" of the tank classes.

seems to work along the same lines as the new healer-nuking. activate a skill and they loose their heals/buffs and instead gain some nukes to go around and kill mobs with it.

Lineage2: prepare to grind - like you've never grinded before

mrcheese
Site Manager
Posts: 4022
Joined: 6 Dec 2004

Little like WoW style respeccing then, awesome.

Lineage 2 WarCry Site Manager
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guitar
Moderator
Posts: 5309
Joined: 30 Jun 2004

o.O I don't like these changes.

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Gurag
Posts: 2296
Joined: 13 May 2005

well, they had to do something since they finally realiesed that certain classes where completely pointless in pve and therefor very close to unlvl-able without a wide circle of friends that where willing to donate xp to you by giving you parties.

i dont necessarily say that they went the right way, but at least they started trying to reduce the problem.

Lineage2: prepare to grind - like you've never grinded before

mrcheese
Site Manager
Posts: 4022
Joined: 6 Dec 2004

Precisely. Tanks are currently unable to level solo. At around level 60 it just becomes impossible. So without groups you're stuck.

This change will make tanks and healer classes more effective at levelling, making them more popular for people to use.

Lineage 2 WarCry Site Manager
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guitar
Moderator
Posts: 5309
Joined: 30 Jun 2004

Since when did you ever lvl solo in L2, especially at 60?

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Gurag
Posts: 2296
Joined: 13 May 2005

since around c4 i would have guessed

Lineage2: prepare to grind - like you've never grinded before

shizzie
Posts: 414
Joined: 7 Aug 2006

sounds good, aslong as its a skill, like UE or UD where u can only switch every hour or so,and with a long cast time. If this is implamented well,i might re-activate my subs to check it out.

Savor what you feel and what you see,things that may not seem important now, but maybe tomarrow" R.I.P Chuck Schuldiner ''/ http://www.youtube.com/watch?v=yAGF1HS4TQI

guitar
Moderator
Posts: 5309
Joined: 30 Jun 2004

At around that time they've changed the mobs around in all zones and that made it possible for most of the classes to solo through lower levels. That was hardly the intention, and in fact leveling in groups was still faster.

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Gurag
Posts: 2296
Joined: 13 May 2005

shizzie:
sounds good, aslong as its a skill, like UE or UD where u can only switch every hour or so,and with a long cast time. If this is implamented well,i might re-activate my subs to check it out.

so far what i read about these "transforms" they are pretty much instant casts with something like 30 second reuse timers. so switching back and forth doesnt seem to be all that impossible.

Lineage2: prepare to grind - like you've never grinded before

guitar
Moderator
Posts: 5309
Joined: 30 Jun 2004

Might play my SK again.. hm..

Now, how would this work for PvP? What exactly is changed? P.def into P.atck? Or what?

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Gurag
Posts: 2296
Joined: 13 May 2005

thats the info i was able to find about it

with vanguard:
+atk spd
+patk
-pdef

without vanguard:
normal atk spd
normal patk
normal pdef

Lineage2: prepare to grind - like you've never grinded before

ch78
Posts: 11
Joined: 21 Jul 2008

Sounds interesting, but still not a big change there, should I go tanker class again (any type of tanker), there should be much more.

shizzie
Posts: 414
Joined: 7 Aug 2006

instant cast with 30 sec cooldown? that sounds too exploitable.

Savor what you feel and what you see,things that may not seem important now, but maybe tomarrow" R.I.P Chuck Schuldiner ''/ http://www.youtube.com/watch?v=yAGF1HS4TQI

Gurag
Posts: 2296
Joined: 13 May 2005

for the healers yes, but i dont think its that problematic for tanks. any char that gets out some duals or 2hander should be able to deal serious damage. and in times of trouble a tank just switches back to his trusted old shield to hide behind again. so i would say that part is fine.

for healers i find it a bit more troublesome. if they realy are able to go in and out of healing mode to nuking mode as they whish, NC should have better canceled them all and just have given all pure nukers some (stronger) heal spells and the job would have been done.

Lineage2: prepare to grind - like you've never grinded before

 
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