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Looking For Group Posts: 159 Joined: 7 Aug 2003 | |
Master Looter Posts: 1221 Joined: 12 Nov 2002 | I can't really use the content on other fansites. They've worked hard to build that an if I were to copy it...well, you get the picture. But someone who can post news about the status of the game, write articles about the gameplay and well, help us with our translations is in desparate need. Please, email me at Ophelea@warcry.com and tell me if you're interested in joining up or just want to help! |
Power Leveler Posts: 4673 Joined: 26 Apr 2003 | Darkhand! You play the Korean Beta.. that means you speak Korean? We could use someone like you on the staff for sure, you are one up on all of us. None of us has had the pleasure of playing it yet. Like Oph said ^_^ |
Looking For Group Posts: 159 Joined: 7 Aug 2003 | Would be hard for me to translate seeing as how I don't know Korean, but still there is alot more to it and I can usually find out what the quests are. Names of items and skills and stuff can be displayed in English and gameplay I can also do I'll give you a email. Still answering questions for those interested. |
Looking For Group Posts: 159 Joined: 7 Aug 2003 | Im playing and alot of the game can be set to english already, but I do not speak korean which usually only presents a problem as far as quests are concerned. |
Looking For Group Posts: 159 Joined: 7 Aug 2003 | Sent you an email Ophelea. :) |
Power Leveler Posts: 4673 Joined: 26 Apr 2003 | There is actually an english setting in the Korean game? |
Ding! (Grats!) Posts: 26 Joined: 5 Aug 2003 | Don't beta testers sign a non-disclosure agreement forbidding them from talking about the game? At least, that's the case here in the US, I don't know about Korea. Don't get me wrong, I'd love to hear any juicy bits of info I can get my hands on, but I wouldn't want you guys to get yourselves into trouble, either. |
Master Looter Posts: 1162 Joined: 12 Nov 2002 | That would be the close beta. Every other site Korean, English, etc have information about the open beta. So please email us about anything that is cool :) |
Ding! (Grats!) Posts: 26 Joined: 5 Aug 2003 | Cool. I'm glad I was wrong. :D |
Looking For Group Posts: 159 Joined: 7 Aug 2003 | Open beta has no nda after all there isn't anything they have to hide no serious problems. |
Killed 10 Boars Posts: 24 Joined: 6 Aug 2003 | Sup mate! What server you at? I'm at server 15. And it's open beta guys :) A few comments. Combat's a BEAUTY. Truly amazing. My dark elf swings his sword with I think about 2 or 3 different animations. The environment is really amazing. One problem right now that we are facing is that the quests and npcs are all in korean. Therefore we have to stick with the guides at lineage2compendium for more info. And well...not many english speakers around. PKing has some penalties. Your name would turn red or pink, based on something I can't remember. Pink is temporary red and you'd change back to white color. Red well...everyone's gonna chase you like mad. The thing I'm complaining is the clan system. A clan only has 10 slots open at lvl 0. Lvl 1 has allows 5 more BUT at the cost of adenas(gold) and SP(skill points). So basically each lvl you need to get lots of resources. Lvl 3!!!! You need a few million adenas and a few hundred thousand SP, plus rare item from a "boss". Basically if you wanna expand, you need to have as many clan raids as you can so you get enough money. Leveling is tedious. At lvl 10, 300 xp for me is worth about 2% and you need 100% to level up. When you group!! the xp drops like mad. You'd need at least a 4 or 5 man team to get group xp bonus. But of course grouping is better as you won't have to sit down every few battles like my dark elf warrior do... Any other questions please ask Darkhand or me :) |
Killed 10 Boars Posts: 24 Joined: 6 Aug 2003 | Update: About my lvl 10 de fighter He has a 14k adena sword. Power strike at lvl 3, atk and defense upgrades at lvl 1. Power strike does average of 65 dmg, quite long cooldown. Dmg on average 14-18, very fast, about 1 second cooldown. Has 256 health and 105 mana. Overall offensive type fighter. Humans are more defensive while elves are rather in between. I'll try and get to 20 fast so I can try Palus Knight. |
Looking For Group Posts: 159 Joined: 7 Aug 2003 | Im at server 11 cause thats where most US are I was told. Lvling speed and tedium depends on your race and class really I find mage class to be a faster lvler Im also at around lvl 14 most of us haven't been in beta long. The clan system really isnt that bad if you have dedicated all english speaking people in it, I think there trying to cut down on people having more than one of their chars in a clan which is a good idea I think. I have a Dark Elf Fighter as well about lvl 10 also, the thing about Dark Elf is its made to do basically one thing and thats damage, my human mage has only slightly less hp than the Dark Elf at the same lvl. Curse spells are much more reliable and effective in Lineage 2 than in Lineage 1 and even other mmorpgs with debuffs. Dark Elf lvling should get easier when you get drain energy so you take less damage and kill faster. The class change system is similar to PristonTales where it branches more and more upward, but much more robust. Ive calculated over 35 different lvl 40 classes alone since Im presuming that is the last class change. Lvl 40 classes arent in game yet but they look very interesting, it should be easy to find something you like. I do agree with you about grouping, at the moment it just isnt good enough. A little more of an xp bonus would do wonders for it though. Animations wise, all races swing differently and the swing is different for different weapons. Two handed weapons are actually used in 2 hands and are swung differently. Depending on which weapon you use there are many special attacks with good effects and results. |
Looking For Group Posts: 159 Joined: 7 Aug 2003 | Oh yeah we both havent reached the 20 stage so we don't know exactly what the money gain is it seems to me to be rather low in relation to how much armor and spell books and weapons cost. This often leads to selective upgrading. For mage its best to get better weapon to do more damage with your spells and if it comes to it with melee as well. |
Looking For Group Posts: 159 Joined: 7 Aug 2003 | Server 15 and 16 are the new servers so basically youre on a more even playing field so you may not see some of the higher lvl people for quite awhile kind of wish I started on those servers but its alright I have friends here. :) |
Power Leveler Posts: 4673 Joined: 26 Apr 2003 | Great. So far it sounds like it's not the easiest MMO. I like that. So, how did you two scam into the Korean Beta when you live in the US? ;) Yes, I am clueless, so it could have been easy for all I know. |
Killed 10 Boars Posts: 24 Joined: 6 Aug 2003 | We didn't scam...well I didn't. And I do not live in the US. Well so guys after hearing all the good stuff about lineage, you might be a little happy. Well here are some bad stuff. TIME KILLER: You heard me. Lineage II is a total time killer. At lvl 10 , 300 xp is worth 1.70%. That means you have to kill like almost 80 or so to achieve 100% and level up. AT HIGHER LEVELS, even below lvl 20.....each good kill is worth 0.25%. That means 400 kills? So if you don't have time to play and compete with other people, I suggest you try another game :( This is like Everquest's high 50s is Lineage's low 20s... Boring until you achieve a competitive lvl: Yea very boring. I've been hunting mushrooms and goblins all night and day. You have to at least be maybe 30 or so for pvp competitive. Clan only 10 slots at lvl 0: This is rather annoying. Lvling up the clan is MORE annoying Well theres a lot more but these are the primary concerns
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Power Leveler Posts: 4673 Joined: 26 Apr 2003 | I didn't mean you actually scammed it, I was teasing :) Killing 80 or so monsters doesn't seem to bad. Even 400. Depends how the fighting is compared to other games. Can you just roam around, and find a monster, then take it out? Or doesn't it take a while until you find a monster you can take solo? We can compare this to Asheron's Call, which I used to play religiously. I am level 100, and the ingame as is 32 days. That's 32 x 24 hours. The max level in that game is 126, but at level 100, you only have 40% of the total XP you need for 126. Even at lower levels, like 40, it can take 200 monsters to get to 41. So maybe the hunting in Lineage isn't SOOO bad. That's why they invented music, to keep you sane :D Good points though, thanks!
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Looking For Group Posts: 159 Joined: 7 Aug 2003 | Ok this is getting out of hand. First off soloing is easier to do in Lineage 2 than in any other mmorpg ever. Second of all lvl 10-11 didnt take me long at all and I was killing stuff that gave me over 2% each kill I don't know what your killing. Downtime is alot less in this game unless all your mp is gone and you need specials to hunt then you gotta sit for mp to come back. Some classes can speed up mp regen. Lvl 1-20 is supposed to be somewhat time consuming because its the time when your supposed to experiment and figure out exactly what you want to be. The biggest problem I see is well there are too many people on the server its like overcrowded. You go into dungeon and every single room probably has like at least 3 people in it we wont have such a huge overcrowding issue in US beta Im sure. Clan req. are so high simply because they dont want alot of low lvls making clans all over the place and not planning on going anywhere with it. It would be easy for higher lvls to make a clan and lvl it up. Mages can 2 hit kill some of those mobs that give good xp so speed of killing is fast and fighters take alot more hits but we also hit very fast. |
How I Mine 4 Fish? Posts: 58 Joined: 11 Aug 2003 | Well I have a few questions I suppose. How often do you get new special attacks and whatnot, to keep things interesting? The advanced professions aren't available yet? Many of those sound very interesting... I hope there is a decent degree of different between all of them... How does archery compare to melee combat? It seems like special attacks and whatnot wouldn't really be an option... or do you not get to be an archer until you reach some advanced profession? I guess, the great thing about it being released in Korea first is that here in the U.S. we can expect a MUCH more stable game. Ah, the game launches I've been through... *cough*AO*cough*SWG*cough... well, hopefully it doesn't take too long for them to release it here.... it looks so amazing O.o |
Killed 10 Boars Posts: 24 Joined: 6 Aug 2003 | Well I have a few questions I suppose. How often do you get new special attacks and whatnot, to keep things interesting? The advanced professions aren't available yet? Many of those sound very interesting... I hope there is a decent degree of different between all of them... How does archery compare to melee combat? It seems like special attacks and whatnot wouldn't really be an option... or do you not get to be an archer until you reach some advanced profession? You get them at certain lvls. For fighters, I think it's 5, 10, 20 and so on. Advanced profs are only unlocked at lvl 20 and 40. There is a lot of difference between the specials. You can use ANY weapon you like, not sure bout mages. So you can use a bow, shoot twice to pull, take out your sword or dagger then hit em till the end. The bow's special does amazing dmg but long cooldown. |
Looking For Group Posts: 159 Joined: 7 Aug 2003 | Well lvl 1-20 is mostly maybe 2-3 different specials depending on your weapon. After that depends on your class. The lvl 40 classes arent available yet although the lvl 20 are. Archery seems to be powerful you can use a special but beyond that I don't know much about archery because most archer are elves and human fighters usually just use it for extra damage or pulling. You can use any weapon or armor with any class just some classes use certain things better. |
Looking For Group Posts: 159 Joined: 7 Aug 2003 | fighter is 5.10.15.20 then it changes to 24 28 32 36 40 so on |
Apprentice Posts: 4 Joined: 18 Aug 2003 | The webmaster of Lineage II Compendium just announced that they will be shutting down. = Maybe you can ask him/her for permission to use the info already gathered there? I don't think there would be any problems. =) Oh, on another note... Hi. I'm new here. Pleased to meetcha. =P [Edit] [Edited by Heretic Kazuma at 1:14 AM on 8/18/2003] |
Ding! (Grats!) Posts: 25 Joined: 17 Aug 2003 | Which class would be better for archer under the dark elf race. And what would be a good set-up for a hybrid of archer/warrior. Like if you fire 2 shots in 1 second and pull out a knife. |
Power Leveler Posts: 4673 Joined: 26 Apr 2003 | Welcome to the board you guys! Heretic, we are working on it. |
Looking For Group Posts: 104 Joined: 20 Aug 2003 | Archery is an option buts may not be as fast as melee. I do use a bow to bring mobs to me instead of running towards them. As they run towards me, I would get 1 or 2 additional shots in and then pull my dagger out and fight. Elf scouts are geared more towards bows and all fighters get a skill called Power Shot which does pretty good damage. It takes about twice as long to shoot than a regular shot. Keep in mind, bows use mana, and the more powerful the bow, the more mana it takes they also use arrows which are mostly bought. This is to balance the difference between run and shoot tactics and melee. While it is insignificant at lower levels, it becomes significant at higher levels. That is why elfs are geared towards bows since accuracy, speed, and mana are two key drivers for bow use. With accuracy and attack speed dependant on dexterity while high int (i think int) increases mana. Dexterity is also the largest factor in run speed therefore elfs run the fastest followed very closely by dark elfs. Your speed and most mobs speeds are balanced in that by the time you have a clear distance, it will be about time you can shoot another arrow. This is true only for elfs and dark elfs. Bows are very powerful but slow doing at least twice as much as their comparable melee conterpart. There are a few skills one gets after class change from fighter to scout/assassin. One of those is a longer range and the other is rapid shot. Scouts get a skill called stun shot. The game is balanced, bows are powerful, slow, use mana & arrows, and one doesn't get hit if you can outrun the mob. |
Power Leveler Posts: 4673 Joined: 26 Apr 2003 | Bows use mana? Wow, that's different. Welcome to the boards! |
Looking For Group Posts: 159 Joined: 7 Aug 2003 | Dark Elf warrior then at lvl 20 change to Assassin would start you off on the path to bow using. Some people use bow only others fire off shots till enemy is in range then they pull out their knife it's really up to you. I would go with the knife and bow approach personally because knife hits much faster and since their both low accuracy weapons it stands to reason that the knife has a greater chance of hitting simply because it hits more often. |
How I Mine 4 Fish? Posts: 57 Joined: 24 Aug 2003 | ok i wanna say some stuff about lin 2 : 1. yes i play lin 2 2. lin 2has ingame forums so you can sit and be posting there 3.bow is slower but has twice dmg as a sword of the same price 4.scout is to use with bows AND dagger, you get bow mastery and dagger mastery 5. shields give no ac it helps you block some hits 6.if u have a question you can call me also |
Killed 10 Boars Posts: 20 Joined: 24 Aug 2003 | One thing that I would like to see is different kinds of people in cities/towns. What I mean is basic people (NPCs) so you get a sense of a real town and not a town with just the game elements and only wizards and fighters populating it. What are the cities/towns like? |
Power Leveler Posts: 4673 Joined: 26 Apr 2003 | I have only been in the Dark Elf town, and it's dark as heck, and full of Dark Elves :-D Maybe someone can expand further :) |
Ding! (Grats!) Posts: 49 Joined: 27 Aug 2003 | Well, it's kind of difficult to tell you what a town looks like without many pictures (which I can't exactly take now because I'm suppose to be working on a report...) Elf town is a big floating city with a huge tree in the center and another outside the north gate. It has waterfalls flowing off of the edges. Gludio really has nothing special but it is sort of in the center of everything and therefor it's a very common trading place (lag city...) Gludin is a larger than Gludio and has a bit more to catch the eye. It also has a dock out the west side which can be used to leave the mainland. Dion is just another dinky little town but the different colors make it neat for a bit. It's just southeast of Gludio so it attracts a few traders every once in a while. Giran is the town of towns. It's HUGE and it can be quite easy to become lost in it. It's also very far from most places people like to hang out at. The advantage of going there is the prices. You can get weapons at near Playershop prices if your willing to make the extra run to get there. I've also been to orc town and the DE town but you've basically explained DE town besides for the big statue popping out of the ground, and I really can't describe Orc town much.
And I'm just curious... are there really that many people here that can't get into this game or just got in not too long ago? It seems like your all really far behind from the Lineage2compendium forums I came from... I mean, I have a lvl 21 elf wizard and a lvl 23 elf oracle and I never fealt like I was ahead of other people before :) |
Ding! (Grats!) Posts: 43 Joined: 23 Aug 2003 | You wanna see what towns are like Nafees? Towns are chock-full of Koreans trying to unload their wares on anything possible. At this point my video card was begging for mercy. [Edited by whodi. at 1:29 AM on 8/28/2003] |
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I play the Lineage 2 Korean beta so if you have any questions I may be able to answer them. Just a few comments first.
The graphics are amazing and run very well on most systems. Combat is fast paced there is no 5 second between attacks you hit really fast depending on your weapon. Im talking like twice a second or so but it looks natural. Slowest weapon Ive seen is bow where you have to draw back and the arrows stay in the target. Currently Dwarves are the crafting race and it seems they will be able to build anything from armor and weapons to siege engines and golems. Just post questions and I'll answer as soon as possible.
Oh yeah and heres links to the classes each race can become http://linspatz.mmocompendium.com/Race.htm
http://www.lineage2compendium.com/races.php
color="{color}">[Edited by DarkHand at 3:28 PM on 8/7/2003]