Master Looter Posts: 1372 Joined: 25 May 2005 | |
Master Looter Posts: 2325 Joined: 13 May 2005 | really good to hear that the OL faction is getting a small boost, after the stupid idea of making OL spells work for clan members only. Lineage2: prepare to grind - like you've never grinded before |
Moderator Posts: 6301 Joined: 30 Jun 2004 | do people actually still grind in cruma? btw mega, wb. haven't seen you in a while. how you been?
I want to see gamma rays. I want to hear x-rays. I want to smell dark matter. |
Master Looter Posts: 1372 Joined: 25 May 2005 | Ha, yeah I started a new job in a new town and I've been really busy. Hopefully things are getting back to normal, so maybe I'll have a chance to get on more. And yeah, the nerf to Ally spells being clan only now does suck. We have 3 lvl 79+ OL's split between two clans, and it would be really great if all of our heals overlapped. |
Master Looter Posts: 2325 Joined: 13 May 2005 | what exactly does seal of blockade do by the way? the general description does sound a bit vague. Lineage2: prepare to grind - like you've never grinded before |
Moderator Posts: 6301 Joined: 30 Jun 2004 | stops the target from being able to attack you. not sure if its just you or anyone in general. 100% land rate. lvl 79 skill.
I want to see gamma rays. I want to hear x-rays. I want to smell dark matter. |
Master Looter Posts: 1372 Joined: 25 May 2005 | It only stops regular attacks, skills can still be used. It's more like 80% land rate with m.atk buffs, and you still have to be in close range to use it. It's mainly good for leveling, especially since it's the only good way to pole at high levels. |
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is f'n awesome....
It lands on raid bosses, it's the only way to pole in CT1, and people actually want OL's in pvp and pve parties now. So far it's the only good thing about CT1 imho.